Wednesday, March 4, 2009

character gear


Here's the first version of her boots. I have yet to add high res details like leather texture, creases, stitching, laces and eyelets.

Wednesday, February 25, 2009

character study

A work in progress.... anatomy/character study, done completely in Zbrush 3.1

Saturday, February 21, 2009

An anatomy study using multiple subtools. The 3d part is Zbrush, while the lighting effects and background and animation were done in Photoshop CS3.

Practice with sculpting tools, starting from a single sphere in Zbrush.

Wednesday, February 18, 2009


just playing with brushes and settings in CS4

Monday, February 16, 2009

an early zbrush study

This was one of my earliest zbrush 3d sculpting studies. I've done more since then, but this one remains a favorite. I've tried to get so much more detailed and "technical" in my later studies, but they never can really just "stand-alone" like this one does....

Sunday, February 15, 2009


painted in Photoshop from a sketch made at the bus stop.